Devlog 07: Production week 4


After an Easter break of 2 weeks, we are back with a new update of our project!

Stuff we added to our game this week:

  • Added highlight to NPC that can be interacted with.
  • A actual end to the game. after a set amount of time the game will default to the pause screen.
  • basic work for the phases are done, a day is devided in 5 phases witch will have influance on the spawned NPCs.
  • more variantion in the NPCs. different clothing an hair gets spawned in.
  • Faces for our character and npc's, now they can show some emotions!


  • A fireplace, to make the room warm and cozy.


  • Created some more decorations in tablecloths, and a painting, also a sponge to clean the tables with.


  • The doorbell that should ring when new customers enter the restaurant.

  • Happy RFX Mood for the character so the player knows he is doing a good job



We also have a HUD and UI now. On the left en right bottom side there are two circles that will represent your hands.
On the top left there is a sign with the score and on the top right the time will be shown.


For The UI we have a Title screen That matches with the HUD Style. 
When you press continue the start game will appear then you will have the option to go to the level selection. 
There is only one level available at the moment en for this project we probably only will have 1 completely finished at the end. Because time is not our friend. 

There are now tables on the side that you can use to put stuff on or a garbage can to throw away food if you don't have enough space to put it. The NPC's now also actually have their plate before them when they eat.

On the end of the game the end screen will appear with the score.
Your score will be rated with points and stars. This way you can see if you did well.
For the fun we will put some random,quircky puns as reviews. Like, I wanted to tip the waiter, but I didnt want to make him fall... Ha  ha...(Yes, we are funny).

Files

Underfed Build Second Sprint Week 01.zip 182 MB
Mar 29, 2021

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